Easy to learn, Farming towns possible, 3D graphics
Monthly subscription required for features that should be included, buggy, as of 10/2009, "Cities XL" Features, Build a city in full 3D graphics, 25 maps to build your city on a variety of terrains, 500 buildings inspired by American, Asian, and European designs, 4 types of citizens with different wealth levels, An array of road construction tools, including small farm roads and avenues,
Abstract: The city-sim genre has been in decline for a while, or is at least going through a kind of transition. More than half a decade has passed since the last installment of SimCity (unless you count Societies, and you shouldn't). Maxis seems nearly out of t...
Abstract: There are two competing schools of city-building mechanics. It's not like PC vs. Mac, but each city-builder falls into one of these camps, and has since time immemorial. In one corner is SimCity and its buddies. Over here the important thing is zoning....
Abstract: In a genre established by the SimCity franchise, Cities XL is not just an attempt by developer Monte Cristo’s to capitalise on the city-building genre void left after SimCity 4, but it’s a brave effort to take it to the next level by adding subscriptio...
Slick if conventional citybuilding gameplay, Good for beginners, Intuitive interface, Online options have potential.
Basic mechanics are on the bland side, Singleplayer mode seems like an afterthought, MMOstyle online option is limited and overpriced, Problems with trading interface and market.
Cities XL tries to expand the city-building genre with new ideas, but the solo game is generic, and the online features aren't ready for a ground-breaking ceremony. ...
Abstract: Cities XL isn't as supersized as its title would have you believe. Monte Cristo's latest attempt to knock the venerable SimCity off its throne delivers when it comes to standard city-building genre features, but its massively multiplayer online-st...
Abstract: This title initially plays out like any other game of its type. You start off small, building up residential and industrial areas, whilst keeping your citizens happy with services, and expanding your economy though commercial buildings and trade. Citiz...
Abstract: Although I grew up with Sim City and various Empire Building games, I had big expectations for Cities XL and I honestly tried to like the game. Unfortunately from the get go, I was riddled with a rough gaming experience and whether it was Monte Cristo'...