Few third-part games on the Nintendo Wii are even half as good as THQs de Blob. With its mix of fun gameplay, excellent music and a nice, twisted sense of humor, this is definitely one action/puzzle game that everyone should own. Take one part Katam...
Abstract: I’ll admit, I’m a hardened skeptic when it comes to Wii games, especially third party titles. Nintendo’s emphasis on simple graphics and minigame collections has been interpreted as carte blanche for third parties to slack off and churn out shovelware....
Abstract: The first word to come to my mind when thinking about the visuals in de Blob is “colorful”. Yep, there is no denying it; this is one bright and vibrant game. There is just something so satisfying to see a black and white canvas slowly become filled wit...
Abstract: Publishers SiteRaydia is a beautiful, wildly colorful land populated by artists and musicians. At least it was before being invaded by a militaristic corporation known as INKT that literally sucked the color out of Raydia’s buildings and turned its ci...
Abstract: de Blob is a fantastic experience, but one that I wish had more depth and challenge. I think this is the start of a great franchise (game, toys, or TV show) and one that will surely improve in its next iteration.
Published: 2008-09-30, Author: Carolyn Petit , cnet.com
Abstract: Children often find joy in taking crayon to paper and turning the blank page into a vibrantly colorful mess. The act of bringing color to what was colorless is delightful and tangibly rewarding, yet as we grow older, this activity tends to lose its cha...
Painting Chroma City is a fresh, satisfying experience, Story is told in a series of very smart, funny movies, Multiplayer modes are fun, Graphics and sound work together to make the most of the games great concept.
Too few challenge types that repeat too often.
Painting the town red, blue, or any other color is a lot of fun in this charming Wii platformer. ...
A clever game thats appealing to a wide spectrum of gamers thanks to vivid visuals and fun gameplay.
Some of the challenges can be a bit unclear and a little bit frustrating.
de Blob started off as a class project for a group of nine Dutch university students. Hopefully, the team got high marks at the end of the semester. THQ liked it enough to pick up the rights to the game. The publishers Aussie development house, Blue T...